The Last Mice – Face Rig Complete

Last tutorial on face morphs, I promise.  If you skip to 3:38 in this video, you can see how this dynamic rig system makes Max’s face instantly come to life when I move several control points at once.

As you may have noticed, the link to my Kickstarter preview page in the previous post was broken.  That’s fixed now, so go check it out.  Thanks Jenny!

[youtube.com/watch?v=_jWvmDSDQNc]

The Last Mice – Having fun with Morphs

I spent all day yesterday playing around with the Reaction Manger to setup a manual animation system for Max.  In this video, I show a unique technique I created that involves animating facial controls along path constraints to get interesting results.

[youtube.com/watch?v=_LKqfRlLHj4]

The Last Mice – Reaction Manager

In today’s video, I show a sophisticated technique to manually animate Max’s face using a rig setup with what is known in 3d Studio Max as the “Reaction Manager”.  This is also extremely useful for cleaning up motion capture animation and adding that little extra expressiveness to his character.

[youtube.com/watch?v=hzpyP4-YN6c]

Snake Moving Through Grass – Animation/Tutorial

In this video, I show how to animate object interaction with dynamic hair using 3d Studio Max’s Hair & Fur modifier.

[youtube.com/watch?v=br4Lv5u7zRs]

Advanced Tutorials for 3D Artists

These tutorials are meant for those already familiar with 3d applications such as 3d Studio Max or Maya.  If you have no experience with 3d animation, you may still find these tutorials interesting and insightful.

In this first tutorial I go more in-depth, as I deconstruct the method I used to animate a snake character along a custom path:
[youtube.com/watch?v=NPlbIEBwkB0]

In this next tutorial I go over all the specific settings that were used to create the realistic and dynamic grass seen in The Last Mice title intro.
[youtube.com/watch?v=cCnad5PVMrA]

This last tutorial is a comprehensive guide to the Hair & Fur modifier in 3d Studio Max.  I go over all the specific parameters you need to know when creating awesome hair.
[youtube.com/watch?v=7OvLLCgCJ_Y]

The Last Mice – Snake Rigs

In this video, I show off all the various ways I am going to animate the snakes from The Last Mice.  The scene where the snakes rise out of the sea is coming soon, but first I’m going to create an animation of a snake slithering through animated grass.

[youtube.com/watch?v=FTCwrKu93EA]

The Last Mice – Face Animation

In this short 3 minute video, I show off the software I will be using to do face animation for all the characters in The Last Mice.

For all you gamers out there, it’s also worth noting that Unreal Engine 4 was released just last week and I purchased the software a few days ago.  www.unrealengine.com  It’s an incredible program that makes it really easy to program your own video games.  I actually created my fair share of video games when I was a teenager, using a program called Klik & Play.  Now that I have my paws on these latest and greatest game creation tools, you can expect to be playing The Last Mice soon on your Playstation 4 or XBox One.

Who knows, the animation I’m working on for The Last Mice might just end up being the intro for a video game.  … 🙂

[youtube.com/watch?v=3YH-L6HSbfk]

The Last Mice – Take a Seat

In this short video, I demonstrate how to move a character in 3d space by having Max the Mouse sit in his comfortable chair.  As you can see, there are some new links on the left side bar.  At this stage in the production, it would mean a lot if you would follow a few of our social media sites.  A Facebook “like” can go a long way.  Thank you!

[youtube.com/watch?v=67YTXnC1Fj8&feature=youtu.be]